How does the Time Stop spell work when being grappled?Who gets the “grappled” condition when multiple grapplers participate?Can a creature who's been Swallowed Whole attack the creature it's in other than cutting its way out?Is escaping a grapple an action or an attack action?Does forced movement, as in Thunderwave, necessarily break a grapple?Gelatinous Cube and Grappling/EngulfingDoes Time Stop disrupt concentration on spells?If I am grappled by an enemy with 10' + reach, how does our movement work?When an opportunity attack leaves someone grappled, how far away are they?Can you cast Sanctuary after initiating a grapple without causing the spell to immediately end?How does the Gaseous Form spell interact with the grappled and restrained conditions?
What was the plan for an abort of the Enola Gay's mission to drop the atomic bomb?
Can more than one creature benefit from multiple Hunter's Mark spells cast on the same target?
Intersecting with the x-axis / intersecting the x-axis
How to efficiently lower your karma
What was the notion of limit that Newton used?
Names of the Six Tastes
If a character drops a magic item that turns on/off, does that item turn off when they drop it?
Is this state of Earth possible, after humans left for a million years?
Early arrival in Australia, early check in not available
Company stopped paying my salary. What are my options?
Why does it take longer to fly from London to Xi'an than to Beijing
Why was the ancient one so hesitant to teach Dr Strange the art of sorcery
Has there been evidence of any other gods?
Which other programming languages apart from Python and predecessor are out there using indentation to define code blocks?
Are there variations of the regular runtimes of the Big-O-Notation?
Examples where existence is harder than evaluation
Is it bad writing or bad story telling if first person narrative contains more information than the narrator knows?
Succinct and gender-neutral Russian word for "writer"
Cryptography and elliptic curves
Further factorisation of a difference of cubes?
When quoting someone, is it proper to change "gotta" to "got to" without modifying the rest of the quote?
Why does the Earth follow an elliptical trajectory rather than a parabolic one?
Why do unstable nuclei form?
Is there an application which does HTTP PUT?
How does the Time Stop spell work when being grappled?
Who gets the “grappled” condition when multiple grapplers participate?Can a creature who's been Swallowed Whole attack the creature it's in other than cutting its way out?Is escaping a grapple an action or an attack action?Does forced movement, as in Thunderwave, necessarily break a grapple?Gelatinous Cube and Grappling/EngulfingDoes Time Stop disrupt concentration on spells?If I am grappled by an enemy with 10' + reach, how does our movement work?When an opportunity attack leaves someone grappled, how far away are they?Can you cast Sanctuary after initiating a grapple without causing the spell to immediately end?How does the Gaseous Form spell interact with the grappled and restrained conditions?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
$begingroup$
If a creature is grappled and then casts Time Stop, are they able to escape from the grapple?
Also, if they can escape from the grapple:
Since the creature they're grappled by would be under the effect of Time Stop, do they still have to make the grapple escape DC, or would they just have to use an action and not have to roll for it?
dnd-5e spells grapple
New contributor
$endgroup$
add a comment |
$begingroup$
If a creature is grappled and then casts Time Stop, are they able to escape from the grapple?
Also, if they can escape from the grapple:
Since the creature they're grappled by would be under the effect of Time Stop, do they still have to make the grapple escape DC, or would they just have to use an action and not have to roll for it?
dnd-5e spells grapple
New contributor
$endgroup$
1
$begingroup$
Welcome to rpg.se! Take the tour and visit the help center if you haven't already. This is a great first question! Thanks for participating and happy gaming!
$endgroup$
– linksassin
5 hours ago
add a comment |
$begingroup$
If a creature is grappled and then casts Time Stop, are they able to escape from the grapple?
Also, if they can escape from the grapple:
Since the creature they're grappled by would be under the effect of Time Stop, do they still have to make the grapple escape DC, or would they just have to use an action and not have to roll for it?
dnd-5e spells grapple
New contributor
$endgroup$
If a creature is grappled and then casts Time Stop, are they able to escape from the grapple?
Also, if they can escape from the grapple:
Since the creature they're grappled by would be under the effect of Time Stop, do they still have to make the grapple escape DC, or would they just have to use an action and not have to roll for it?
dnd-5e spells grapple
dnd-5e spells grapple
New contributor
New contributor
edited 1 hour ago
V2Blast
29k5105177
29k5105177
New contributor
asked 5 hours ago
BeanBean
384
384
New contributor
New contributor
1
$begingroup$
Welcome to rpg.se! Take the tour and visit the help center if you haven't already. This is a great first question! Thanks for participating and happy gaming!
$endgroup$
– linksassin
5 hours ago
add a comment |
1
$begingroup$
Welcome to rpg.se! Take the tour and visit the help center if you haven't already. This is a great first question! Thanks for participating and happy gaming!
$endgroup$
– linksassin
5 hours ago
1
1
$begingroup$
Welcome to rpg.se! Take the tour and visit the help center if you haven't already. This is a great first question! Thanks for participating and happy gaming!
$endgroup$
– linksassin
5 hours ago
$begingroup$
Welcome to rpg.se! Take the tour and visit the help center if you haven't already. This is a great first question! Thanks for participating and happy gaming!
$endgroup$
– linksassin
5 hours ago
add a comment |
1 Answer
1
active
oldest
votes
$begingroup$
There are no rules which dictate interactions between Time Stop and being Grappled
There is no provision in the Time Stop spell to clear the Grappled condition (or any other condition), and no provision in the Grappled condition that indicates Time Stop would clear it (unless the Grappler can be considered incapacitated). Since (when discussing RAW) spells only do what they say they do, this means that casting Time Stop does not clear the Grappled condition on the caster.
This means that the caster's movement speed is zero (per Grappled condition) until they use an action to escape.
Escaping a Grapple. A grappled creature can use its action to escape. To do so, it must succeed on a Strength (Athletics) or Dexterity (Acrobatics) check contested by [the grappler's] Strength (Athletics) check.
Since, again, there are no rules that say otherwise, the grappler would still be entitled to a Strength (Athletics) check to prevent the caster from escaping.
Escaping a grapple does not affect any creature besides the caster, however, so doing so would (at least) not end the Time Stop.
However, there is a negative interaction between Time Stop and being the one doing the grappling
Either moving or releasing a grappled creature do affect another creature (the grappled creature). If the caster had initiated a grapple (or counter-grappled to avoid being dragged around), taking either action would (under RAW) end the Time Stop; and the caster would have to either remain in place or end the spell early.
Both of these are based on legalistic interpretations of Rules as Written
As with anything in D&D, these are subject to DM's ruling.
At my table, I would probably give the caster Advantage on escaping grapples, and allow them to release creatures (but not drag them around) without ending the Time Stop.
$endgroup$
add a comment |
Your Answer
StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "122"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);
else
createEditor();
);
function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);
);
Bean is a new contributor. Be nice, and check out our Code of Conduct.
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f147753%2fhow-does-the-time-stop-spell-work-when-being-grappled%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
There are no rules which dictate interactions between Time Stop and being Grappled
There is no provision in the Time Stop spell to clear the Grappled condition (or any other condition), and no provision in the Grappled condition that indicates Time Stop would clear it (unless the Grappler can be considered incapacitated). Since (when discussing RAW) spells only do what they say they do, this means that casting Time Stop does not clear the Grappled condition on the caster.
This means that the caster's movement speed is zero (per Grappled condition) until they use an action to escape.
Escaping a Grapple. A grappled creature can use its action to escape. To do so, it must succeed on a Strength (Athletics) or Dexterity (Acrobatics) check contested by [the grappler's] Strength (Athletics) check.
Since, again, there are no rules that say otherwise, the grappler would still be entitled to a Strength (Athletics) check to prevent the caster from escaping.
Escaping a grapple does not affect any creature besides the caster, however, so doing so would (at least) not end the Time Stop.
However, there is a negative interaction between Time Stop and being the one doing the grappling
Either moving or releasing a grappled creature do affect another creature (the grappled creature). If the caster had initiated a grapple (or counter-grappled to avoid being dragged around), taking either action would (under RAW) end the Time Stop; and the caster would have to either remain in place or end the spell early.
Both of these are based on legalistic interpretations of Rules as Written
As with anything in D&D, these are subject to DM's ruling.
At my table, I would probably give the caster Advantage on escaping grapples, and allow them to release creatures (but not drag them around) without ending the Time Stop.
$endgroup$
add a comment |
$begingroup$
There are no rules which dictate interactions between Time Stop and being Grappled
There is no provision in the Time Stop spell to clear the Grappled condition (or any other condition), and no provision in the Grappled condition that indicates Time Stop would clear it (unless the Grappler can be considered incapacitated). Since (when discussing RAW) spells only do what they say they do, this means that casting Time Stop does not clear the Grappled condition on the caster.
This means that the caster's movement speed is zero (per Grappled condition) until they use an action to escape.
Escaping a Grapple. A grappled creature can use its action to escape. To do so, it must succeed on a Strength (Athletics) or Dexterity (Acrobatics) check contested by [the grappler's] Strength (Athletics) check.
Since, again, there are no rules that say otherwise, the grappler would still be entitled to a Strength (Athletics) check to prevent the caster from escaping.
Escaping a grapple does not affect any creature besides the caster, however, so doing so would (at least) not end the Time Stop.
However, there is a negative interaction between Time Stop and being the one doing the grappling
Either moving or releasing a grappled creature do affect another creature (the grappled creature). If the caster had initiated a grapple (or counter-grappled to avoid being dragged around), taking either action would (under RAW) end the Time Stop; and the caster would have to either remain in place or end the spell early.
Both of these are based on legalistic interpretations of Rules as Written
As with anything in D&D, these are subject to DM's ruling.
At my table, I would probably give the caster Advantage on escaping grapples, and allow them to release creatures (but not drag them around) without ending the Time Stop.
$endgroup$
add a comment |
$begingroup$
There are no rules which dictate interactions between Time Stop and being Grappled
There is no provision in the Time Stop spell to clear the Grappled condition (or any other condition), and no provision in the Grappled condition that indicates Time Stop would clear it (unless the Grappler can be considered incapacitated). Since (when discussing RAW) spells only do what they say they do, this means that casting Time Stop does not clear the Grappled condition on the caster.
This means that the caster's movement speed is zero (per Grappled condition) until they use an action to escape.
Escaping a Grapple. A grappled creature can use its action to escape. To do so, it must succeed on a Strength (Athletics) or Dexterity (Acrobatics) check contested by [the grappler's] Strength (Athletics) check.
Since, again, there are no rules that say otherwise, the grappler would still be entitled to a Strength (Athletics) check to prevent the caster from escaping.
Escaping a grapple does not affect any creature besides the caster, however, so doing so would (at least) not end the Time Stop.
However, there is a negative interaction between Time Stop and being the one doing the grappling
Either moving or releasing a grappled creature do affect another creature (the grappled creature). If the caster had initiated a grapple (or counter-grappled to avoid being dragged around), taking either action would (under RAW) end the Time Stop; and the caster would have to either remain in place or end the spell early.
Both of these are based on legalistic interpretations of Rules as Written
As with anything in D&D, these are subject to DM's ruling.
At my table, I would probably give the caster Advantage on escaping grapples, and allow them to release creatures (but not drag them around) without ending the Time Stop.
$endgroup$
There are no rules which dictate interactions between Time Stop and being Grappled
There is no provision in the Time Stop spell to clear the Grappled condition (or any other condition), and no provision in the Grappled condition that indicates Time Stop would clear it (unless the Grappler can be considered incapacitated). Since (when discussing RAW) spells only do what they say they do, this means that casting Time Stop does not clear the Grappled condition on the caster.
This means that the caster's movement speed is zero (per Grappled condition) until they use an action to escape.
Escaping a Grapple. A grappled creature can use its action to escape. To do so, it must succeed on a Strength (Athletics) or Dexterity (Acrobatics) check contested by [the grappler's] Strength (Athletics) check.
Since, again, there are no rules that say otherwise, the grappler would still be entitled to a Strength (Athletics) check to prevent the caster from escaping.
Escaping a grapple does not affect any creature besides the caster, however, so doing so would (at least) not end the Time Stop.
However, there is a negative interaction between Time Stop and being the one doing the grappling
Either moving or releasing a grappled creature do affect another creature (the grappled creature). If the caster had initiated a grapple (or counter-grappled to avoid being dragged around), taking either action would (under RAW) end the Time Stop; and the caster would have to either remain in place or end the spell early.
Both of these are based on legalistic interpretations of Rules as Written
As with anything in D&D, these are subject to DM's ruling.
At my table, I would probably give the caster Advantage on escaping grapples, and allow them to release creatures (but not drag them around) without ending the Time Stop.
answered 5 hours ago
Tim CTim C
5,38931940
5,38931940
add a comment |
add a comment |
Bean is a new contributor. Be nice, and check out our Code of Conduct.
Bean is a new contributor. Be nice, and check out our Code of Conduct.
Bean is a new contributor. Be nice, and check out our Code of Conduct.
Bean is a new contributor. Be nice, and check out our Code of Conduct.
Thanks for contributing an answer to Role-playing Games Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f147753%2fhow-does-the-time-stop-spell-work-when-being-grappled%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
1
$begingroup$
Welcome to rpg.se! Take the tour and visit the help center if you haven't already. This is a great first question! Thanks for participating and happy gaming!
$endgroup$
– linksassin
5 hours ago