In the 3D Zeldas, is it faster to roll or to simply walk?Why did Midna break the mirror of twilight?Where is The Cave of Ordeals located?Color changing orbs dropped by enemies in The Legend of Zelda Wind Waker HDHow are the pieces of the Triforce distributed?What auction strategy can get me the item with the least rupees spent?Can I restart Savage Labyrinth at the last checkpoint?What is the purpose of the Keaton grass in Majora's Mask prologueWhat are the origins of the Master Sword?What is the completion award for completing the Nintendo GalleryWhat is the difference between the LoZ songs “Lost Woods” and “Saria's Song”?

What is the function of the corrugations on a section of the Space Shuttle's external tank?

Remove CiviCRM and Drupal links / banner on profile form

Why most published works in medical imaging try reducing false positives?

Popcorn is the only acceptable snack to consume while watching a movie

How to let other coworkers know that I don't share my coworker's political views?

My employer faked my resume to acquire projects

What is a fully qualified name?

What was the idiom for something that we take without a doubt?

Apt - strange requests to d16r8ew072anqo.cloudfront.net:80

Where's this lookout in Nova Scotia?

Specifying background color seen through semi-transparent surface

Can the product of any two aperiodic functions which are defined on the entire number line be periodic?

Can I tell a prospective employee that everyone in the team is leaving?

Question in discrete mathematics about group permutations

What's the max weight a Btwin riverside 50 can hold?

What could a self-sustaining lunar colony slowly lose that would ultimately prove fatal?

Is it rude to call a professor by their last name with no prefix in a non-academic setting?

Can a US state pass/enforce a law stating that a group of people owe money to the state government?

Is "cool" appropriate or offensive to use in IMs?

Do photons bend spacetime or not?

In general, would I need to season a meat when making a sauce?

Defining the standard model of PA so that a space alien could understand

Equivalence relation by the symmetric difference of sets

Have 1.5% of all nuclear reactors ever built melted down?



In the 3D Zeldas, is it faster to roll or to simply walk?


Why did Midna break the mirror of twilight?Where is The Cave of Ordeals located?Color changing orbs dropped by enemies in The Legend of Zelda Wind Waker HDHow are the pieces of the Triforce distributed?What auction strategy can get me the item with the least rupees spent?Can I restart Savage Labyrinth at the last checkpoint?What is the purpose of the Keaton grass in Majora's Mask prologueWhat are the origins of the Master Sword?What is the completion award for completing the Nintendo GalleryWhat is the difference between the LoZ songs “Lost Woods” and “Saria's Song”?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








6















In 3d zeldas where you can roll infinitely (By memory Ocarina of Time, Majora's Mask, Windwaker and Twilight Princess) I usually just roll over and over again instead of simply walking. It feels just a little bit faster.



I know this may change from game to game (I didn't want to create 4 questions that are the same except what game we are talking about) but is it faster to roll instead of simply walking/running to your next location? And if so, by how much?










share|improve this question




























    6















    In 3d zeldas where you can roll infinitely (By memory Ocarina of Time, Majora's Mask, Windwaker and Twilight Princess) I usually just roll over and over again instead of simply walking. It feels just a little bit faster.



    I know this may change from game to game (I didn't want to create 4 questions that are the same except what game we are talking about) but is it faster to roll instead of simply walking/running to your next location? And if so, by how much?










    share|improve this question
























      6












      6








      6


      1






      In 3d zeldas where you can roll infinitely (By memory Ocarina of Time, Majora's Mask, Windwaker and Twilight Princess) I usually just roll over and over again instead of simply walking. It feels just a little bit faster.



      I know this may change from game to game (I didn't want to create 4 questions that are the same except what game we are talking about) but is it faster to roll instead of simply walking/running to your next location? And if so, by how much?










      share|improve this question














      In 3d zeldas where you can roll infinitely (By memory Ocarina of Time, Majora's Mask, Windwaker and Twilight Princess) I usually just roll over and over again instead of simply walking. It feels just a little bit faster.



      I know this may change from game to game (I didn't want to create 4 questions that are the same except what game we are talking about) but is it faster to roll instead of simply walking/running to your next location? And if so, by how much?







      zelda-ocarina-of-time legend-of-zelda-series zelda-wind-waker zelda-majoras-mask zelda-twilight-princess






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 8 hours ago









      Fredy31Fredy31

      14.7k56164323




      14.7k56164323




















          2 Answers
          2






          active

          oldest

          votes


















          4














          Yes it is always faster to roll. By how much depends on the game, so let's break it down a bit. All of this information was found on the ZeldaSpeedRuns website, which has in-depth mechanical information compiled by the community of Zelda speedrunners. All of the values provided are in units per frame.




          Ocarina of Time



          In Ocarina of Time, your standard movement speed while walking is 9 units as adult, and 8.25 units as child. Rolling and backwalking have a movement speed of 13.5 units as adult, and 12.375 units as child. As far as I can tell, these values are the same in Ocarina of Time 3D. Source



          Majora's Mask



          In Majora's Mask, walking as Link has a constant speed of 5.5 units. Rolling as Link has an average speed of 6.583 units. However, in that game, the fastest regular movement by far is spike rolling as Goron, which has a constant speed of 18 units. As far as I can tell, these values are the same in Majora's Mask 3D. Source



          The Wind Waker



          In The Wind Waker, Link walks at a speed of 17 units and rolls at a top speed of 26 units. As far as I can tell, these values are the same in The Wind Waker HD. Source



          Twilight Princess



          In Twilight Princess, Link walks at a speed of 23 units, and rolls at a top speed of 32.9 units. However, Wolf dashing is generally considered to be faster than rolling in most cases, which has a top speed of either 33 or 45 units, depending on the area. As far as I can tell, these values are the same in Twilight Princess HD. Source






          share|improve this answer






























            0














            Usual best way of checking out the fastest way to do x in a game is by checking out a speedrun for it.



            For example, in Ocarina of Time you can see a speedrun (No IM/WW Any%) where at the 6:47 mark he flips his view to look behind him and walks backwards. This is the definitive, glitchess, horseless way to go around the field and other areas.



            There are many other runs for the other games. Just go to http://www.speedrun.com , search the game and check its glitchless top run.






            share|improve this answer























            • Am i being downvoted because im linking to somewhere else? I'm not writing an essay on all 4 games listed! :(

              – L_Church
              8 hours ago






            • 4





              I don't really think this answers the question as asked. While it is true that backwalking is one of the fastest RTA viable movement options in oot, it doesn't really address rolling itself. Plus, a lot of times the fastest movement option is really hard to do casually (for example, item sliding in TWWHD)

              – Unionhawk
              7 hours ago











            • This is more of a comment than an answer.

              – Alex Myers
              6 hours ago











            Your Answer








            StackExchange.ready(function()
            var channelOptions =
            tags: "".split(" "),
            id: "41"
            ;
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function()
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled)
            StackExchange.using("snippets", function()
            createEditor();
            );

            else
            createEditor();

            );

            function createEditor()
            StackExchange.prepareEditor(
            heartbeatType: 'answer',
            autoActivateHeartbeat: false,
            convertImagesToLinks: false,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: null,
            bindNavPrevention: true,
            postfix: "",
            imageUploader:
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            ,
            noCode: true, onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            );



            );













            draft saved

            draft discarded


















            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f351702%2fin-the-3d-zeldas-is-it-faster-to-roll-or-to-simply-walk%23new-answer', 'question_page');

            );

            Post as a guest















            Required, but never shown

























            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            4














            Yes it is always faster to roll. By how much depends on the game, so let's break it down a bit. All of this information was found on the ZeldaSpeedRuns website, which has in-depth mechanical information compiled by the community of Zelda speedrunners. All of the values provided are in units per frame.




            Ocarina of Time



            In Ocarina of Time, your standard movement speed while walking is 9 units as adult, and 8.25 units as child. Rolling and backwalking have a movement speed of 13.5 units as adult, and 12.375 units as child. As far as I can tell, these values are the same in Ocarina of Time 3D. Source



            Majora's Mask



            In Majora's Mask, walking as Link has a constant speed of 5.5 units. Rolling as Link has an average speed of 6.583 units. However, in that game, the fastest regular movement by far is spike rolling as Goron, which has a constant speed of 18 units. As far as I can tell, these values are the same in Majora's Mask 3D. Source



            The Wind Waker



            In The Wind Waker, Link walks at a speed of 17 units and rolls at a top speed of 26 units. As far as I can tell, these values are the same in The Wind Waker HD. Source



            Twilight Princess



            In Twilight Princess, Link walks at a speed of 23 units, and rolls at a top speed of 32.9 units. However, Wolf dashing is generally considered to be faster than rolling in most cases, which has a top speed of either 33 or 45 units, depending on the area. As far as I can tell, these values are the same in Twilight Princess HD. Source






            share|improve this answer



























              4














              Yes it is always faster to roll. By how much depends on the game, so let's break it down a bit. All of this information was found on the ZeldaSpeedRuns website, which has in-depth mechanical information compiled by the community of Zelda speedrunners. All of the values provided are in units per frame.




              Ocarina of Time



              In Ocarina of Time, your standard movement speed while walking is 9 units as adult, and 8.25 units as child. Rolling and backwalking have a movement speed of 13.5 units as adult, and 12.375 units as child. As far as I can tell, these values are the same in Ocarina of Time 3D. Source



              Majora's Mask



              In Majora's Mask, walking as Link has a constant speed of 5.5 units. Rolling as Link has an average speed of 6.583 units. However, in that game, the fastest regular movement by far is spike rolling as Goron, which has a constant speed of 18 units. As far as I can tell, these values are the same in Majora's Mask 3D. Source



              The Wind Waker



              In The Wind Waker, Link walks at a speed of 17 units and rolls at a top speed of 26 units. As far as I can tell, these values are the same in The Wind Waker HD. Source



              Twilight Princess



              In Twilight Princess, Link walks at a speed of 23 units, and rolls at a top speed of 32.9 units. However, Wolf dashing is generally considered to be faster than rolling in most cases, which has a top speed of either 33 or 45 units, depending on the area. As far as I can tell, these values are the same in Twilight Princess HD. Source






              share|improve this answer

























                4












                4








                4







                Yes it is always faster to roll. By how much depends on the game, so let's break it down a bit. All of this information was found on the ZeldaSpeedRuns website, which has in-depth mechanical information compiled by the community of Zelda speedrunners. All of the values provided are in units per frame.




                Ocarina of Time



                In Ocarina of Time, your standard movement speed while walking is 9 units as adult, and 8.25 units as child. Rolling and backwalking have a movement speed of 13.5 units as adult, and 12.375 units as child. As far as I can tell, these values are the same in Ocarina of Time 3D. Source



                Majora's Mask



                In Majora's Mask, walking as Link has a constant speed of 5.5 units. Rolling as Link has an average speed of 6.583 units. However, in that game, the fastest regular movement by far is spike rolling as Goron, which has a constant speed of 18 units. As far as I can tell, these values are the same in Majora's Mask 3D. Source



                The Wind Waker



                In The Wind Waker, Link walks at a speed of 17 units and rolls at a top speed of 26 units. As far as I can tell, these values are the same in The Wind Waker HD. Source



                Twilight Princess



                In Twilight Princess, Link walks at a speed of 23 units, and rolls at a top speed of 32.9 units. However, Wolf dashing is generally considered to be faster than rolling in most cases, which has a top speed of either 33 or 45 units, depending on the area. As far as I can tell, these values are the same in Twilight Princess HD. Source






                share|improve this answer













                Yes it is always faster to roll. By how much depends on the game, so let's break it down a bit. All of this information was found on the ZeldaSpeedRuns website, which has in-depth mechanical information compiled by the community of Zelda speedrunners. All of the values provided are in units per frame.




                Ocarina of Time



                In Ocarina of Time, your standard movement speed while walking is 9 units as adult, and 8.25 units as child. Rolling and backwalking have a movement speed of 13.5 units as adult, and 12.375 units as child. As far as I can tell, these values are the same in Ocarina of Time 3D. Source



                Majora's Mask



                In Majora's Mask, walking as Link has a constant speed of 5.5 units. Rolling as Link has an average speed of 6.583 units. However, in that game, the fastest regular movement by far is spike rolling as Goron, which has a constant speed of 18 units. As far as I can tell, these values are the same in Majora's Mask 3D. Source



                The Wind Waker



                In The Wind Waker, Link walks at a speed of 17 units and rolls at a top speed of 26 units. As far as I can tell, these values are the same in The Wind Waker HD. Source



                Twilight Princess



                In Twilight Princess, Link walks at a speed of 23 units, and rolls at a top speed of 32.9 units. However, Wolf dashing is generally considered to be faster than rolling in most cases, which has a top speed of either 33 or 45 units, depending on the area. As far as I can tell, these values are the same in Twilight Princess HD. Source







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 4 hours ago









                UnionhawkUnionhawk

                23.4k21105173




                23.4k21105173























                    0














                    Usual best way of checking out the fastest way to do x in a game is by checking out a speedrun for it.



                    For example, in Ocarina of Time you can see a speedrun (No IM/WW Any%) where at the 6:47 mark he flips his view to look behind him and walks backwards. This is the definitive, glitchess, horseless way to go around the field and other areas.



                    There are many other runs for the other games. Just go to http://www.speedrun.com , search the game and check its glitchless top run.






                    share|improve this answer























                    • Am i being downvoted because im linking to somewhere else? I'm not writing an essay on all 4 games listed! :(

                      – L_Church
                      8 hours ago






                    • 4





                      I don't really think this answers the question as asked. While it is true that backwalking is one of the fastest RTA viable movement options in oot, it doesn't really address rolling itself. Plus, a lot of times the fastest movement option is really hard to do casually (for example, item sliding in TWWHD)

                      – Unionhawk
                      7 hours ago











                    • This is more of a comment than an answer.

                      – Alex Myers
                      6 hours ago















                    0














                    Usual best way of checking out the fastest way to do x in a game is by checking out a speedrun for it.



                    For example, in Ocarina of Time you can see a speedrun (No IM/WW Any%) where at the 6:47 mark he flips his view to look behind him and walks backwards. This is the definitive, glitchess, horseless way to go around the field and other areas.



                    There are many other runs for the other games. Just go to http://www.speedrun.com , search the game and check its glitchless top run.






                    share|improve this answer























                    • Am i being downvoted because im linking to somewhere else? I'm not writing an essay on all 4 games listed! :(

                      – L_Church
                      8 hours ago






                    • 4





                      I don't really think this answers the question as asked. While it is true that backwalking is one of the fastest RTA viable movement options in oot, it doesn't really address rolling itself. Plus, a lot of times the fastest movement option is really hard to do casually (for example, item sliding in TWWHD)

                      – Unionhawk
                      7 hours ago











                    • This is more of a comment than an answer.

                      – Alex Myers
                      6 hours ago













                    0












                    0








                    0







                    Usual best way of checking out the fastest way to do x in a game is by checking out a speedrun for it.



                    For example, in Ocarina of Time you can see a speedrun (No IM/WW Any%) where at the 6:47 mark he flips his view to look behind him and walks backwards. This is the definitive, glitchess, horseless way to go around the field and other areas.



                    There are many other runs for the other games. Just go to http://www.speedrun.com , search the game and check its glitchless top run.






                    share|improve this answer













                    Usual best way of checking out the fastest way to do x in a game is by checking out a speedrun for it.



                    For example, in Ocarina of Time you can see a speedrun (No IM/WW Any%) where at the 6:47 mark he flips his view to look behind him and walks backwards. This is the definitive, glitchess, horseless way to go around the field and other areas.



                    There are many other runs for the other games. Just go to http://www.speedrun.com , search the game and check its glitchless top run.







                    share|improve this answer












                    share|improve this answer



                    share|improve this answer










                    answered 8 hours ago









                    L_ChurchL_Church

                    39717




                    39717












                    • Am i being downvoted because im linking to somewhere else? I'm not writing an essay on all 4 games listed! :(

                      – L_Church
                      8 hours ago






                    • 4





                      I don't really think this answers the question as asked. While it is true that backwalking is one of the fastest RTA viable movement options in oot, it doesn't really address rolling itself. Plus, a lot of times the fastest movement option is really hard to do casually (for example, item sliding in TWWHD)

                      – Unionhawk
                      7 hours ago











                    • This is more of a comment than an answer.

                      – Alex Myers
                      6 hours ago

















                    • Am i being downvoted because im linking to somewhere else? I'm not writing an essay on all 4 games listed! :(

                      – L_Church
                      8 hours ago






                    • 4





                      I don't really think this answers the question as asked. While it is true that backwalking is one of the fastest RTA viable movement options in oot, it doesn't really address rolling itself. Plus, a lot of times the fastest movement option is really hard to do casually (for example, item sliding in TWWHD)

                      – Unionhawk
                      7 hours ago











                    • This is more of a comment than an answer.

                      – Alex Myers
                      6 hours ago
















                    Am i being downvoted because im linking to somewhere else? I'm not writing an essay on all 4 games listed! :(

                    – L_Church
                    8 hours ago





                    Am i being downvoted because im linking to somewhere else? I'm not writing an essay on all 4 games listed! :(

                    – L_Church
                    8 hours ago




                    4




                    4





                    I don't really think this answers the question as asked. While it is true that backwalking is one of the fastest RTA viable movement options in oot, it doesn't really address rolling itself. Plus, a lot of times the fastest movement option is really hard to do casually (for example, item sliding in TWWHD)

                    – Unionhawk
                    7 hours ago





                    I don't really think this answers the question as asked. While it is true that backwalking is one of the fastest RTA viable movement options in oot, it doesn't really address rolling itself. Plus, a lot of times the fastest movement option is really hard to do casually (for example, item sliding in TWWHD)

                    – Unionhawk
                    7 hours ago













                    This is more of a comment than an answer.

                    – Alex Myers
                    6 hours ago





                    This is more of a comment than an answer.

                    – Alex Myers
                    6 hours ago

















                    draft saved

                    draft discarded
















































                    Thanks for contributing an answer to Arqade!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid


                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.

                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function ()
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f351702%2fin-the-3d-zeldas-is-it-faster-to-roll-or-to-simply-walk%23new-answer', 'question_page');

                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    Popular posts from this blog

                    Log på Navigationsmenu

                    Creating second map without labels using QGIS?How to lock map labels for inset map in Print Composer?How to Force the Showing of Labels of a Vector File in QGISQGIS Valmiera, Labels only show for part of polygonsRemoving duplicate point labels in QGISLabeling every feature using QGIS?Show labels for point features outside map canvasAbbreviate Road Labels in QGIS only when requiredExporting map from composer in QGIS - text labels have moved in output?How to make sure labels in qgis turn up in layout map?Writing label expression with ArcMap and If then Statement?

                    Nuuk Indholdsfortegnelse Etyomologi | Historie | Geografi | Transport og infrastruktur | Politik og administration | Uddannelsesinstitutioner | Kultur | Venskabsbyer | Noter | Eksterne henvisninger | Se også | Navigationsmenuwww.sermersooq.gl64°10′N 51°45′V / 64.167°N 51.750°V / 64.167; -51.75064°10′N 51°45′V / 64.167°N 51.750°V / 64.167; -51.750DMI - KlimanormalerSalmonsen, s. 850Grønlands Naturinstitut undersøger rensdyr i Akia og Maniitsoq foråret 2008Grønlands NaturinstitutNy vej til Qinngorput indviet i dagAntallet af biler i Nuuk må begrænsesNy taxacentral mødt med demonstrationKøreplan. Rute 1, 2 og 3SnescootersporNuukNord er for storSkoler i Kommuneqarfik SermersooqAtuarfik Samuel KleinschmidtKangillinguit AtuarfiatNuussuup AtuarfiaNuuk Internationale FriskoleIlinniarfissuaq, Grønlands SeminariumLedelseÅrsberetning for 2008Kunst og arkitekturÅrsberetning for 2008Julie om naturenNuuk KunstmuseumSilamiutGrønlands Nationalmuseum og ArkivStatistisk ÅrbogGrønlands LandsbibliotekStore koncerter på stribeVandhund nummer 1.000.000Kommuneqarfik Sermersooq – MalikForsidenVenskabsbyerLyngby-Taarbæk i GrønlandArctic Business NetworkWinter Cities 2008 i NuukDagligt opdaterede satellitbilleder fra NuukområdetKommuneqarfik Sermersooqs hjemmesideTurist i NuukGrønlands Statistiks databankGrønlands Hjemmestyres valgresultaterrrWorldCat124325457671310-5